Qt branch

Tomaz Canabrava tcanabrava at kde.org
Mon Apr 1 07:01:33 PDT 2013


Downloaded and trying to compile atm.
Since I`m **VERY** new at this list, there`s a `feature plan` or a `porting
plan` where I should read

Tomaz


2013/4/1 Dirk Hohndel <dirk at hohndel.org>

> Alberto Mardegan <mardy at users.sourceforge.net> writes:
>
> > Hi! I hope that the apologetic tone of this message won't be too
> > depressing :-)
>
> Unlikely :-)
>
> > As I should have known, free time and a 8 months old baby are
> > incompatible, so my plan of spending 20+ hours working on Subsurface
> > during these holidays failed miserably. :-(
>
> And I don't think anyone expected this to really work. At least not
> those of us with kids :-)
>
> > I think I'd be just delaying everyone else if you are depending on my
> > work, so I'd like to propose another approach: I have a branch here
> > which does just the setting up of the build system for Qt, which I think
> > is ready for inclusion in the main repository (in a separate branch, of
> > course):
> >
> > https://github.com/mardy/subsurface/commits/qt
>
> You are way too hard on yourself. You already helped a great deal to get
> us started. I'll take a look at this later and will push it out
> (assuming I find no show-stopper issues).
>
> > People with some Qt experience (and whoever else wants to try oneself)
> > can start developing on it already.
> > I will anyway continue working on my "wip" branch as time permits,
> > mostly to show how I would do things. I don't see much point in porting
> > all the menu actions now, for instance; I've ported one of them, just as
> > an example, and someone else can work on the rest.
> > So, feel free to have a look at my "wip" branch on github (there's some
> > new stuff there!), copy stuff from there, extend/complete it and push it
> > to the official repository. I hope that in this way we can distribute
> > the work and actually get something done.
>
> Cool
>
> > If you need help on specific topic or would like me to start porting a
> > specific part of Subsurface, let me know; I can easily find some minutes
> > to hack on stuff -- it's prolonged time the one I lack :-)
>
> Which I believe is true for most of us, most of the time. The most
> consistent time I find to hack on Subsurface is when Linus and I are on
> dive trips and have time after diving and not much else to do :-)
>
> > BTW, is there a code review process setup? I would happily review
> > patches on the Qt GUI -- I think that this could be helpful to get more
> > people active.
>
> We don't have a formal code review process. It's a pretty small project
> after all. I usually review code before pulling it into master - others
> look at things that are being pushed out and catch things that I miss.
>
> Lubomir usually looks after the Windows port, Henrik makes sure things
> work on Mac. Etc.
>
> /D
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>
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