GSOC project updates

Tomaz Canabrava tcanabrava at kde.org
Mon Jul 28 09:54:56 PDT 2014


On Mon, Jul 28, 2014 at 1:39 PM, Lubomir I. Ivanov <neolit123 at gmail.com> wrote:
> On 28 July 2014 19:29, Tomaz Canabrava <tcanabrava at kde.org> wrote:
>> On Mon, Jul 28, 2014 at 1:27 PM, Lubomir I. Ivanov <neolit123 at gmail.com> wrote:
>>> On 28 July 2014 19:19, Tomaz Canabrava <tcanabrava at kde.org> wrote:
>>>> On Mon, Jul 28, 2014 at 1:16 PM, Lubomir I. Ivanov <neolit123 at gmail.com> wrote:
>>>>> On 28 July 2014 19:03, Anton Lundin <glance at acc.umu.se> wrote:
>>>>>> Just a note here from how we thought.
>>>>>>
>>>>>> The scope of this GSOC project is to produce a usable downloader app
>>>>>> for android and one pre-req for that is a usable touch friendly ui.
>>>>>>
>>>>>> The current Android port of subsurface is unusable as a ui, but it
>>>>>> works as a technical product. It needs a better ui for touch.
>>>>>>
>>>>>
>>>>> i haven't followed previous discussions; can you elaborate on why it's unusable?
>>>>> is it more of a cosmetic issue or perhaps QWidget based things like
>>>>> QTreeView (divelist) do not work at all?
>>>>
>>>> The UI becomes too small to be used on a phone and it's not stetically
>>>> appealing to be used on Tablet.
>>>>
>>>
>>> hmm, how about allowing only one view at time: profile, divelist,
>>> diveinfo etc and increasing the font sizes?
>>> the "one view at a time" thing, is the mobile way of doing it because
>>> of resolution restrictions.
>>
>> QML can takes care of that, I'v already created a Subsurface QML
>> interface just for fun and it was almost easy to do. :)
>>
>
> and can be done in C++ based on our current UI - just show the "view"
> that is needed?
>
> for a recent Qt / POC project i completely ditched QML in favor of C++
> because i wanted a more direct QGraphicsScene interaction.
> QML only provided the "quick" part in terms of instantiating UI
> elements, but not the control and performance i wanted.

True in Qt4, false in Qt5. in Qt5 QML uses OpenGL directly so it
should be faster / smoother than QGraphicsView.

> lubomir
> --


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