[PATCH 05/10] VPM-B: Calculate crushing pressure on descent
Rick Walsh
rickmwalsh at gmail.com
Sat Aug 29 05:38:32 PDT 2015
By calculating crushing pressure after the manually entered phase, we were doing
it wrong for multi-level dives.
Signed-off-by: Rick Walsh <rickmwalsh at gmail.com>
---
planner.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/planner.c b/planner.c
index ae90938..0b5bd9b 100644
--- a/planner.c
+++ b/planner.c
@@ -110,6 +110,9 @@ double interpolate_transition(struct dive *dive, duration_t t0, duration_t t1, d
int depth = interpolate(d0.mm, d1.mm, j - t0.seconds, t1.seconds - t0.seconds);
tissue_tolerance = add_segment(depth_to_mbar(depth, dive) / 1000.0, gasmix, 1, po2.mbar, dive, prefs.bottomsac);
}
+ if (d1.mm > d0.mm)
+ calc_crushing_pressure(depth_to_mbar(d1.mm, &displayed_dive) / 1000.0);
+
return tissue_tolerance;
}
@@ -997,7 +1000,6 @@ bool plan(struct diveplan *diveplan, char **cached_datap, bool is_planner, bool
create_dive_from_plan(diveplan, is_planner);
return(false);
}
- calc_crushing_pressure(depth_to_mbar(depth, &displayed_dive) / 1000.0);
nuclear_regeneration(clock);
clear_deco(displayed_dive.surface_pressure.mbar / 1000.0);
vpmb_start_gradient();
--
2.4.3
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