issues with el Captain
Tomaz Canabrava
tcanabrava at kde.org
Sun Nov 15 10:02:27 PST 2015
(wich is a pretty good name for a OS that runs subsurface, btw. )
I started trying to make subsurface compile for iOS a few weekends ago, but
having just a little time per day for subsurface this wasn`t really working.
Today I had managed to make subsurface run on El Captain, my steps:
1 - Nuke the old build directory for every external library that I used
(grantlee, marble, libdivecomputer)
2 - Installed some new dependencies: libhid,
libgcrypt, homebrew/versions/libpqxx3 via brew
3 - fixed my PATH (for some reason, my qt install wasn`t on my $PATH
anymore after my update to El Captain)
4 - Copied by hand QtXml.frameworks to the app bundle (for some reason,
marble required it but it wasn`t being copied by macdeployqt)
Now, continuing to the iOS stuff...
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