[PATCH 1/3] QML-UI: Rearrange the DiveDetails page

Joakim Bygdell j.bygdell at gmail.com
Mon Jan 25 12:23:39 PST 2016


> On 25 Jan 2016, at 21:10, Dirk Hohndel <dirk at hohndel.org> wrote:
> 
> On Mon, Jan 25, 2016 at 08:50:07PM +0100, Joakim Bygdell wrote:
>>> 
>>> Sure - but there needs to be some visual acknowledgement that there's more
>>> than one cylinder.
>> 
>> Should be simple enough to fix.
> 
> :-)
> 
>>> On the weights this can simply be the sum of all weights. But then... what
>>> does editing that mean?
>> 
>> The weights IS the sum of everything.
>> Editing that just lets you put in the total weight you used for a particular dive.
> 
> Yes. Let's assume you have a dive with the following weights:
> 
> "integrated" : 4kg
> "ankle" : 2kg
> 
> Subsurface-mobile shows
> 
> weights: 6kg
> 
> Now you edit this to be 7kg. How do you update the weights in the dive?

With that scenario you have already edited this dive on the desktop version, 
then all this is moot and we should maybe disable editing.

But if you log a dive for the first time on the mobile, which to some extent is possible right now and more so when the dive computer download is fully functional. Then this logic of only editing the first cylinder/weight object will work.
As the result when you are finished editing is that in the divedetails page all relevant information is present.

Well see what happens when I starts tackle the editing part of this.

> 
>> We shouldn't try to duplicate the full desktop version for the first release so some things will have to wait.
> 
> YES. YES. Please. YES.
> 
> I never ever want to duplicate the full desktop version.
> 
> I wish people would try to understand that having all the features of the
> desktop version in the mobile version is NOT a goal of this project.
> 
> /D

/Jocke



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