[PATCH] WIP: use kirigami plugin instead of embedding in qrc

Dirk Hohndel dirk at hohndel.org
Thu May 5 09:26:50 PDT 2016


> On May 5, 2016, at 9:07 AM, Marco Martin <notmart at gmail.com> wrote:
> 
> On Thursday 05 May 2016 12:39:47 Tomaz Canabrava wrote:
>>> on windows/osx shouldn't be an issue as afaik only the desktop version
>>> is build there
>> 
>> Nope,
>> Mobile is also build, as it's easier and faster to debug some stuff in
>> desktop mode.
>> I'm without computer atm so I cannot test.
> 
> if installed qt/plugins are used, there should be no problem
> 
> the problem is the deployment for distributing binaries

iOS will be interesting since there appears to be no easy way to tell
it which plugins to bundle. That's why we used to have a couple of
bogus qml files in packaging/ios/Subsurface-mobile - I just yesterday
finally understood why they were needed and was able to replace
them with a less confusing dummy.qml file. I'll need to play with this
to see if it magically pulls in the Kirigami plugin as well when I add
Kirigami as an import there.

In that context, is there a plugin, yet, with which I could test this?
I looked at Kirigami master this morning and didn't see any sign of
such a dependency, but maybe you are holding that back, waiting
for us to get our act together?

/D


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