[PATCH] WIP: use kirigami plugin instead of embedding in qrc

Martin Gysel me at bearsh.org
Mon May 30 06:57:10 PDT 2016


Am 30.05.2016 um 14:55 schrieb Marco Martin:
> On Monday 30 May 2016, Martin Gysel wrote:
>> Am 30.05.2016 um 13:59 schrieb Marco Martin:
>>> On Sunday 29 May 2016, Dirk Hohndel wrote:
>>>> To make matters worse, Tomaz no longer has access to a Mac so he can’t
>>>> help, either. Which means that right now a Kirigami version that
>>>> requires the plugin is a non-starter for Subsurface-mobile on iOS. I
>>>> simply don’t understand how this is supposed to work and nothing that I
>>>> find online seems to address this combination in a way that I can
>>>> follow. Not sure what the solution here should be. A qmake file for the
>>>> kirigami plugin maybe?
>>>
>>> If you want to give it a try, in the branch mart/runtimeTheme (that's the
>>> branch where i switch to requiring an actual c++ plugin)
>>> I added a minimal qmake file. I only tried it on my local system, but it
>>> seems to build it correctly here.
>>
>> I'm wondering if it would be possible to get Kirigami 'into' qpm [1].
> 
> I'll look into it
> 
>> That way it would be much simpler to use it in any qmake base app.
>>
>> I once played around with it and tried to create a .pri file but for
>> some reasons I failed.
> 
> I made it build in a branch with a cmake project already, i'll take a look at 
> doing a .pri as well
> 

sounds great, thx :)


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