Now let's test Windows, too [was: Re: since we are testing things on Mac...]
Anton Lundin
glance at acc.umu.se
Tue Jan 3 00:48:56 PST 2017
On 02 January, 2017 - Dirk Hohndel wrote:
>
> > On Jan 2, 2017, at 6:08 PM, Lubomir I. Ivanov <neolit123 at gmail.com> wrote:
> >
> > On 2 January 2017 at 18:27, Dirk Hohndel <dirk at hohndel.org> wrote:
> >>
> >>> On Jan 2, 2017, at 5:26 AM, Lubomir I. Ivanov <neolit123 at gmail.com> wrote:
> >>>
> >>> P.S.
> >>> as a side note, i'm unable to build Subsurface on Win32 for months due
> >>> to a CMake error that tells me it cannot find the core lib, or
> >>> something.
> >>> i sort of gave up on trying to fix that.
> >>
> >> That's annoying. You were the only one to ever succeed compiling natively.
> >> Which core lib? Our own or QtCore or something?
> >>
> >
> > i was wrong,
> >
> > the exact cause was:
> > In file included from C:\dev\subsurface\qt-models\filtermodels.cpp:8:0:
> > C:/dev/subsurface/./desktop-widgets/mainwindow.h:16:27: fatal error: ui_mainwind
> > ow.h: No such file or directory
> > #include "ui_mainwindow.h"
> >
> > which i think means that it still hasn't build the desktop-widgets
> > module, by the time it's used in qt-models\filtermodels.cpp.
>
> I have the same problem sometimes on Mac. The idiotic workaround?
>
> make -j 3
>
> Somehow the second thread will magically create the missing files in time.
> I tried to track this down and gave up :-(
>
I saw the same issue when testing to build subsurface from qtcreator.
I never managed to find a solution without using using make from
cmdline.
//Anton
--
Anton Lundin +46702-161604
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