New Subsurface-mobile Beta for Android [was: Re: Subsurface 4.7 / 5.0]

Richard Houser rick at divinesymphony.net
Sat Jan 21 18:04:09 PST 2017


I've got an Aeris A300CS.  I thought the issue was lack of protocol documentation, though.  If anyone gets the basic info and wants to give that BTLE method a stab, I could setup a remote Linux workstation with root and arrange availability to cycle functions on the physical unit upon request etc.

On January 21, 2017 8:36:10 PM EST, Dirk Hohndel <dirk at hohndel.org> wrote:
>On Sun, Jan 22, 2017 at 12:18:11PM +1100, Rick Walsh wrote:
>> >
>> > A new Android APK has been pushed to BETA on Google Play and is
>also
>> > available in downloads/daily.
>> >
>> > Based on Kirigami 1.1 and actually functional, from what I can tell
>after
>> > rather limited amounts of testing.
>>
>> Thanks for all your effort.
>
>You are very welcome.
>It does sometimes feel like there aren't a lot of people out there who
>engage with the things that I post here. I appreciate the occasional
>response :-)
>
>> I have installed the daily apk on my Galaxy S6.  I haven't had a
>chance
>> to test seriously, but it does open, display dives, sync with cloud,
>> etc.
>
>Thanks for the quick check - that's very useful.
>
>> I don't think we should abandon the idea of Kirigami 2, but unless
>there's
>> a good reason to do otherwise, how about focus for now on keeping
>> Subsurface-mobile working as-is?  If/when Kirigami 2 (or maybe
>something
>> else becomes obviously a better choice) offers must-have features or
>> bugfixes, and appears stable, or Subsurface shifts to Qt 5.15 which
>no
>> longer is compatible with Kirigami 1.1, the effort could shift to
>porting
>> to that.  Or maybe a better mobile option becomes apparent.
>
>Right now I'll put Kirigami 2 on ice. If someone else wants to work on
>this, my first attempts are still in the android-kirigami2 branch - and
>the new script that I added does appear to make it quite easy to
>produce
>working Android APKs, so I hope that will entice more people to play.
>
>> The greatest feature I can see missing from the mobile version is
>> downloading from a dive computer.  I don't know m/any people with a
>Android
>> or iPhone cable that connects to a dive computer, so Bluetooth / BLE
>> support would be awesome here.  I suspect this support is all
>back-end, and
>> has very little to do with what version of Kirigami is adopted.
>
>Correct. Willem has been working on and off on the cable based
>solution.
>I really hope that the added script will make it easier for him to keep
>moving in that direction. If not, let's fix what is still not easy
>enough.
>
>We definitely do need to work on BTLE support, both for desktop and
>mobile
>as we now have seen the first BTLE dive computers pop up (Perdix AI
>comes
>to mind, but apparently the Oceanic VTX / Aeris 300 CS support BTLE as
>well).
>
>/D
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-- 
Sent from my Android device with K-9 Mail. Please excuse my brevity.
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