New Subsurface-mobile Beta for iOS [was: Re: New Subsurface-mobile Beta for Android [was: Re: Subsurface 4.7 / 5.0]]

Dirk Hohndel dirk at hohndel.org
Sat Jan 21 19:24:31 PST 2017


> On Jan 21, 2017, at 3:58 PM, Dirk Hohndel <dirk at hohndel.org> wrote:
> 
> On Sat, Jan 21, 2017 at 02:21:43PM -0800, Dirk Hohndel wrote:
>> 
>> Here's my plan for right now. Fix things so we go back to Kirigami 1.
>> See if I can build a working Android APK. Once I have that, check where
>> we are with an iOS package.
> 
> A new Android APK has been pushed to BETA on Google Play and is also
> available in downloads/daily.
> 
> Based on Kirigami 1.1 and actually functional, from what I can tell after
> rather limited amounts of testing.

I submitted a new iOS build for review. This has taken anywhere from < 1h
to > 3 days in the past, so who knows.

This is completely untested on a device. Xcode doesn't recognize iDevices
that are connected through a hub - and I don't have a USB-C<->Lightning
cable (and wasn't motivated enough to dig out my old MBP and try to install
from there). I used to be able to push test builds to my device via TestFlight
and an internal test channel that didn't require review, but while I got the
notification that the new version (1.2.0(4.6.0.22)) is available, when I try
to load it from TestFlight, it isn't shown. Odd.

Anyway - I may be able to update both of the mobile apps once the new
builds have received some testing.

/D


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