Subsurface 4.7 / 5.0

Tomaz Canabrava tcanabrava at kde.org
Sun Jan 22 03:22:15 PST 2017


On Sat, Jan 21, 2017 at 11:52 PM, Dirk Hohndel <dirk at hohndel.org> wrote:

>
> On Jan 21, 2017, at 2:25 PM, Robert Helling <helling at atdotde.de> wrote:
>
> Dirk,
>
> On 21 Jan 2017, at 23:21, Dirk Hohndel <dirk at hohndel.org> wrote:
>
> Here's my plan for right now. Fix things so we go back to Kirigami 1.
>
>
> remind me: Didn’t we run into some problems („bugs“) in Kirigami for which
> by sticking with an old version we give up any hope of them ever being
> fixed? Not that I tried too hard myself (and having no idea what the
> differences between 1 and 2 are besides the numbers).
>
>
> There are tons of bugs in Kirigami. As in TONS. That said, who believes
> that any of them will get fixed in Kirigami 2? I see no indication of that.
>
> In the meantime, to explain the difference... it's a little more than just
> the version number. Kirigami 2 is based on Components.2 instead of
> Components. Which means that pretty much every single class that we have
> used, every graphical element has changed. It's a complete API break. And
> the documentation of what needs to get done to port things is "it's not
> hard to port". Seriously.
> I have yet to find anything that gives you even the faintest instructions.
>
> What I have figured out so far by looking at the crash logs is this:
> - no more styles
> - no more control object for buttons
> - no more ScrollView
> - opened turns into sheetOpen
> - no more Action
> - ComboBox is completely changed
> - TableView appears gone
> I spent about 15 hours on that and the result is an app that doesn't work.
> It doesn't open the keyboard when you tap on an input field. None of the
> ComboBoxes work. All of our model handling code is broken. It makes me want
> to cry if I think how much time I have spent on this.
>
> To call this a complete disaster would be way too kind to the Kirigami
> developers. I know that Marco and Sebastian used to be on this mailing list
> (I doubt they still are, haven't heard from them in months), but given that
> we were their poster child first application I feel completely abandoned
> and kicked to the floor.
>

I'll meet kirigami developers in around two weeks on FOSDEM and I'll talk
to them about that.
Also, a blogpost on planetkde asking for help on kirigami could be another
thing that helps, heck, I came to help subsurface after I see a blogpost
about wanting to help to port away from GTK to Qt.

Tomaz


>
> /D
>
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