mobile app tasks

♠ Jordan Reiser ♠ jordan.l.reiser at gmail.com
Sat Nov 23 19:40:30 PST 2019


Thanks bryan and nice to virtually meet you Dirk and the others on this
chain! Excited to jump into this one, are there any design repositories
that exist where I can grab assets to get started? If not no worries.

On Sat, Nov 23, 2019 at 5:49 PM Dirk Hohndel <dirk at hohndel.org> wrote:

> Hi Bryan - and welcome Jordan :-)
>
>
> On Nov 23, 2019, at 12:09 PM, Bryan Oliver <oliverwritescode at gmail.com>
> wrote:
>
> 1) if I were to start a mobile sort of "backlog", where would I put said
> list? If it's totally up to me, it would be easiest to maintain it from the
> same place where I interact with the code, in the Github Projects tab
> (Kubernetes does a similar thing
> https://github.com/orgs/kubernetes/projects/34). I think you will have to
> create the project in github and give me permission to create cards within
> it, or give me permission to do so via org permissions (I believe there is
> a way to make someone admin of Project boards only, and not the actual
> repository settings or org settings).
>
>
> I have never used GitHub projects. I created one -
> https://github.com/Subsurface-divelog/subsurface/projects/1
> Is that enough for you to be able to use that? Or is there more I need to
> set up?
>
> 2) Downloaded the desktop app and looked through forums and the links
> above, I see now the statistics tab and how it works, starting to get some
> ideas
>
>
> Cool
>
> 3) I cc'd a friend (jordan), he may be able to give me a little time with
> the ux design
>
>
> Uhhh - I like it. UX design is an area that I suck in... so anyone with
> even a little (or, of course, a lot) of skill in this area is highly
> welcome!
>
> 4) I noticed some low hanging fruit I might start with (like alignment on
> screen or using the notch on an iphone, etc), just to get used to the
> release/build process using QT/QML, I'll add them to the project board if
> you want to go that route
>
>
> Awesome.
>
> The way we build the iOS app is a bit, umm, peculiar. There's a reasonably
> accurate readme
> https://github.com/Subsurface-divelog/subsurface/blob/master/packaging/ios/README but
> if at any point you get stuck, please reach out and I'll be happy to help.
>
> Thank you so much for getting back - and I really hope that this turns
> into something you'll enjoy working on!
>
> /D
>
-- 
Jordan Reiser
Experience Designer @ SparksGrove, a Division of North Highland

973.930.3206

--
Linkedin.com/in/jordanreiser
Rentbuybash.com
Splantern.com
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