Subsurface-mobile testing update

Rick Walsh rickmwalsh at gmail.com
Tue Mar 29 23:54:33 PDT 2016


On 30 March 2016 at 14:29, Dirk Hohndel <dirk at hohndel.org> wrote:

> While the two new builds are crawling through the painfully slow upload /
> processing, err, process, here's a quick heads up on -1136(Android) and
> -1138(iOS - don't ask).
>
> Linus suggested an intersting change that I had briefly considered before
> and rejected as too hard to do - but then it turned out to be surprisingly
> straight forward, yet against challenged by performance issues. The dive
> list now folds dive trips. When first opened all dive trips are closed.
> When you tap on one, the dive trip opens and the dives inside the trip are
> shown. Tap the trip again and it closes (or tap another trip and the first
> one closes and the second one opens... at any time there is only one trip
> that is open). Tap on a dive in the trip and you go to that dive as
> before.
>
> Please play with this. I was able to find several small issues that I
> believe fall into two categories:
> a) performance - on slower devices this seems a bit painful
> b) odd visual issues - this seems to 10x increase the likelihood of
> running into the QML/Kirigami issue that previously we only sometimes saw
> at the bottom end of the dive list. Sudden jumpiness in the scroll
> position, parts or all of the screen suddenly go blank, overall near
> unusable behavior. But not alway, not with every dive list I tried...
> I really need to beg for help from Marco and Sebastian on this one.
>
> If you have any idea how to fix either of those issues or if you find
> anything else that's broken, please let us know!
>

Much of my diving is local, and will be one or two dives on a weekend.
Even when I go away, very rarely will I set a trip location, so the
unexpanded dive list looks pretty ordinary for me (see attached).  There's
no date, location, or anything else displayed until I expand a trip.

>
> Enjoy (assuming I ever manage to get those two builds uploaded and
> processed... the perils of being on an island... on the plus side we are
> able to do some real life testing here... which already showed other bugs
> in Subsurface that also need to be addressed...)
>
> Enjoy your testing,

Rick
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